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Welcome to the documentation for Spell Revisions, an Infinity Engine mod created by Demivrgvs. Spell Revisions aims to fix, tweak, and enhance arcane and divine spells in Baldur's Gate II, Tutu, Baldur's Gate Trilogy, BG:EE, and BGII:EE. This originally started as a project to make the spell system more balanced by improving weaker spells.

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Item Revisions aims to fix/tweak/enhance all items in Baldur's Gate II. Weaker items have been improved, overpowered ones have been (or will be) nerfed, many descriptions have been extended or replaced with more appropriate ones, and so on. In addition, there are a number of rule changes available that can be chosen individually as the user wishes.

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The Gibberlings Three (G3) is a very active modding community for the Infinity Engine, which powers games such as Baldur's Gate, Baldur's Gate II, Icewind Dale, Icewind Dale II and Planescape: Torment, both the originals and the Enhanced Editions. We also feature mods for Neverwinter Nights II. Feel free to browse our collection of released mods, view information about mods in progress, check.

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Spell Revisions aims to fix, tweak, and enhance arcane and divine spells in Baldur's Gate II, Tutu, and Baldur's Gate Trilogy. This originally started as a project to make the spell system more balanced by improving weaker spells and nerfing overpowered ones, but has evolved to also include changes to spells designed to make them more fun and interesting and fixes for spell-related bugs found.

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Essentially it makes more spells useful/convenient to use, and more low level spells effective for a longer time into the game, giving you good reasons to switch your spell picks around a bit. E.g, many buff spells get increased duration, and healing spells scale a bit better with level.

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Latest release is 4.19rc5. From the github page, click on releases in the side-bar to download it. If you are feeling really adventurous, then you can download the absolute latest by clicking on the code button and then downloading the zip.. Note that it is a source release; it just bundles the files in the GitHub repository in an archive and does not have any executables, so for the.

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The Gibberlings Three (G3) is a very active modding community for the Infinity Engine, which powers games such as Baldur's Gate, Baldur's Gate II, Icewind Dale, Icewind Dale II and Planescape: Torment, both the originals and the Enhanced Editions. We also feature mods for Neverwinter Nights II. Feel free to browse our collection of released mods, view information about mods in progress, check.

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With Spell Revisions mod where you can customize each spell makes the possible builds even larger. Previously useless spells suddenly become very good options like shocking grasp, burning touch, or color spray.

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The Spell Revisions mod ("SR") aims to fix, tweak, and enhance arcane and divine spells in Baldur's Gate II, Tutu, and Baldur's Gate Trilogy. This originally started as a project to make the spell system more balanced by improving weaker spells and nerfing overpowered ones - but has evolved to also include changes to spells designed to make them more fun and interesting and fixes for spell.

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The Gibberlings Three (G3) is a very active modding community for the Infinity Engine, which powers games such as Baldur's Gate, Baldur's Gate II, Icewind Dale, Icewind Dale II and Planescape: Torment, both the originals and the Enhanced Editions. We also feature mods for Neverwinter Nights II. Feel free to browse our collection of released mods, view information about mods in progress, check.

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For Baldur's Gate II:EE on the iOS (iPhone/iPad), a GameFAQs message board topic titled "Spell Revisons".

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It nerfs most of the better items pretty significantly. The only overpowered aspect of it, IMO, is the set-to-XX attribute items becoming a static +Y instead. Which hurts their application to NPCs, but definitely helps out a min-maxed PC. Hihiirokane (Topic Creator) 11 years ago #4. Oh, I didn't realize spell revisions made the game easier.

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With the Spells Reference seemingly having reached a point of completion, updates have become rather sporadic. The Baldur's Gate series remain amazingly popular despite their age, but I doubt there will be many more updates to the Spells Reference.

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Spell Revisions aims to fix, tweak, and enhance arcane and divine spells in Baldur's Gate II, Tutu, and Baldur's Gate Trilogy. This originally started as a project to make the spell system more balanced by improving weaker spells and nerfing overpowered ones, but has evolved to also include changes to spells designed to make them more fun and interesting and fixes for spell-related bugs found.

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The Gibberlings Three (G3) is a very active modding community for the Infinity Engine, which powers games such as Baldur's Gate, Baldur's Gate II, Icewind Dale, Icewind Dale II and Planescape: Torment, both the originals and the Enhanced Editions. We also feature mods for Neverwinter Nights II. Feel free to browse our collection of released mods, view information about mods in progress, check.

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